November 16, 2006 at 9:46 pm
· Filed under annotations, wiki
Here’s my Amazon profile page, annotated using Fleck.
First off, notice that you didn’t have to sign in to see it. Secondly, I’ll note that I also didn’t have to sign in to make it. No registration = bliss (and adoption!)
Third, notice that the notes are wiki style. Anyone can edit them. Very handy for collaboration, although I don’t see any versioning controls — that’s a key feature for wikis.
Key question: How will they make money? Definitely something for them to think about. It’s always easier to negotiate an acquisition if you’ve got a real business plan to fall back on.
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November 8, 2006 at 10:35 pm
· Filed under Comparison Shopping, Image Recognition
Like Visual Search - Find things by Appearance with our new Likeness technology
Nice. Like.com is owned by Riya, which once tried to solve the facial recognition problem but then gave up. Now they’ve turned to an application where their less-than-accurate technology is acceptable - shopping.
Here’s how it works - you search for a product on their site (jewelry, watches, shoes) and then it will show you products that look like it. Try it with watches or women’s handbags; it’s quite nifty.
Aside from the visual similarity algorithms, this is what I find compelling: attribute search. Narrowing search by color, style, price, material, etc is extremely valuable and something Amazon is not very good at. If Like.com can be the world’s authoritative source on attribute data, that’ll be a huge win for them.
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November 7, 2006 at 11:40 pm
· Filed under Comparison Shopping, Game Theory
Wow, this is cool.
The quick summary: Each day, Jellyfish will choose one product as it’s Smack of the Day. It’s a dutch auction, which means that the price starts high and drops every few seconds. So what, you ask? Dutch auctions have been done before, but here’s the twist: there is an undisclosed quantity of items available for sale. In addition, there is a real time chat so you can communicate with others watching the same auction.
Here’s why that’s important. When there is only one item for sale, once someone decides to purchase the item, the auction is over. Hence, auction participants have a clearly defined understanding of when the auction ends and how to end it. With Jellyfish’s Smack, however, deciding to purchase the item does not necessarily end the auction; instead, the is one less unit available for sale and the price continues to drop.
Let’s think about that for a minute. First, let’s assume that there is more demand than supply; someone isn’t going to win. On the other hand, it’s in everyone’s best interests to cooperate and hold off buying anything until the price drops to $1. This sounds suspiciously like an iterative Stag Hunt game.
| A/B |
Wait |
Buy Now |
| Wait |
Buy for $1/Buy for $1 |
Buy for $10/Out of Stock or Buy for $1 |
| Buy Now |
Out of Stock or Buy for $1/Buy for $10 |
Buy for $10/Buy for $10 |
So now let’s work out the SH game. Assume person B believes person A waits, then the optimal strategy is to Wait. If person B believes person A Buys Now, the optimal strategy is to also Buy Now. The same is true for person A. If person A believes person B waits, then the optimal strategy is to Wait. If person A believes person B Buys Now, the optimal strategy is to also Buy Now.
Solution? Participants will choose the payoff dominant solution over the risk dominant solution if they can punish those who Buy Now.
Flaw: it’s not iterative for the individual. Once you buy what you want, you’re out. Only iteration is across days. Hm. The punishment, then, will have to carry weight across days. That’s a bit tricky. In the interest of publishing this post, I’ll leave that problem open for another day.
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November 6, 2006 at 9:53 pm
· Filed under General
Before diving into a very exciting new feature launched today by Jellyfish.com, I would like introduce myself and explain what this blog is all about. To start, hello, my name is David Lifson. I’m a software engineer at Amazon.com, doing some very exciting work in the social computing space.
This blog is going to be a look at new ideas, new technologies, and new startups in social computing. Anything from new ways to chat, to new ways to blog, to new ways to merge offline with online is fair game. I find this area extremely exciting and I hope you will as well.
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